Tutorials and Tools

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arMaterialIDManager

The arMaterialIDManager is a simple material ID assignment tool. It is designed to quickly create basic material ids for maya and arnold shaders (including alShader package and more).  

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arTextureSwitch

arTextureSwitch is a custom tool for Autodesk Maya and the MayaToArnold PlugIn, to primarily handle and manage .tx (Arnolds mipmap/tiled texture format) files/conversion. This should help to keep the overview over invalid, converted textures and .tx files. It supports browsing, changing, displaying of file nodes…

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arViewportRegeionRender

arViewportRender is a custom tool for Autodesk Maya and the MayaToArnold PlugIn and offers the possibility to render a region within the active modelpanel. It’s based on an idea/implementation found on http://therenderblog.com/ but strongly modified enhanced. Because it’s written with PyMel and PyQt/PySide only no…

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Advanced Rayfire Shatter – 3dsMax, Maya and Vray

Advanced Rayfire Shatter – 3dsMax, Maya and Vray

Welcome to my upcoming Rayfire tutorial Series. This tutorial is the introduction of the course where you will get all the info concering the training course. It is separated in 5 Sections, Intro, Modeling, Animation, Simulation, Rendering. The first section is the introduction. The Tutorial…

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Render Passes – Vray to Nuke

Render Passes – Vray to Nuke

EXR FILE HERE: dropbox.com/sh/8es8qp38kjetu5g/Xd70cRlssr?m If you dont have DROPBOX install it here db.tt/AbUhK8y4 This Tutorial is about setting up your render settings in VRay to get the most of its render passes system. It will show you how to uses the Extra Tex passes Node…

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Rayfire 1.6 – Custom Fracture in 3DsMax

Rayfire 1.6 – Custom Fracture in 3DsMax

Welcome to this short introduction Tutorial about custom Rayfire shatter / fracture shapes in 3Ds Max. I will work in 3dsMax 2013 and the latest Rayfire demo version. This Tutorial is about creating your custom Rayfire Shatter shapes. It gives and indepth look how to…

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Advanced Vray-Fur with Maya

Advanced Vray-Fur with Maya

Welcome to this exciting training video, where I will show you how to create very realistic grass in an very easy way. I will use the rendering plugin VRay for maya, and its included Fur render to create an animation with moving grass. For the…

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General Speed Improvement with Marking Menus

General Speed Improvement with Marking Menus

This “longer” quick tip shows you some nice ways on how to increase your general workflow in Maya. When using short-cuts, and menus, its possible to gain more screen space by hiding unwanted UI Elements. This Quick Tip shows you exactly how its done. It…

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Ambient Occlusion with VRay – Maya

Ambient Occlusion with VRay – Maya

I just want to show you a quick and easy method to create ambient occlusion using maya and vray. Its using the surface shader and the vray dirt. If you are interested in the Scene Files, visit my Dropbox. dropbox.com/sh/b794iu1pkxcv9r9/3YeZSeNCgD If you dont have Dropbox,…

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Maya – Vray Material basics

Maya – Vray Material basics

In this Quick Tutorial I want to show you the basics of setting up a Vray Material in Maya. It is a really straight forward renderer so its pretty easy to use. I will show you how to use reflection and refraction parameters inside the…

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