Tools and Plugins

Python and MEL

The Surface Database – Now in the AppStore

The Surface Database – Now in the AppStore

To create the best looking shaders you need the most accurate values available. The Surface Database is intended for beginners and up to professionals who want to create realistic looking shaders and materials for private or commercial use. – With this Database you will be…

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arMaterialIDManager

The arMaterialIDManager is a simple material ID assignment tool. It is designed to quickly create basic material ids for maya and arnold shaders (including alShader package and more).  

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arTextureSwitch

arTextureSwitch is a custom tool for Autodesk Maya and the MayaToArnold PlugIn, to primarily handle and manage .tx (Arnolds mipmap/tiled texture format) files/conversion. This should help to keep the overview over invalid, converted textures and .tx files. It supports browsing, changing, displaying of file nodes…

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arViewportRegeionRender

arViewportRender is a custom tool for Autodesk Maya and the MayaToArnold PlugIn and offers the possibility to render a region within the active modelpanel. It’s based on an idea/implementation found on http://therenderblog.com/ but strongly modified enhanced. Because it’s written with PyMel and PyQt/PySide only no…

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