Tag archive for arUtils

arMaterialIDManager

The arMaterialIDManager is a simple material ID assignment tool. It is designed to quickly create basic material ids for maya and arnold shaders (including alShader package and more).  

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arTextureSwitch

arTextureSwitch is a custom tool for Autodesk Maya and the MayaToArnold PlugIn, to primarily handle and manage .tx (Arnolds mipmap/tiled texture format) files/conversion. This should help to keep the overview over invalid, converted textures and .tx files. It supports browsing, changing, displaying of file nodes…

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arViewportRegeionRender

arViewportRender is a custom tool for Autodesk Maya and the MayaToArnold PlugIn and offers the possibility to render a region within the active modelpanel. It’s based on an idea/implementation found on http://therenderblog.com/ but strongly modified enhanced. Because it’s written with PyMel and PyQt/PySide only no…

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